splines/b
Types
Values
pub fn new_2d(
p0: vec2.Vec2(Float),
p1: vec2.Vec2(Float),
p2: vec2.Vec2(Float),
p3: vec2.Vec2(Float),
) -> BSpline(vec2.Vec2(Float))
Constructs a 2d B-spline, given the four control-points as Vec2fs.
pub fn new_2d(
p0: vec2.Vec2(Float),
p1: vec2.Vec2(Float),
p2: vec2.Vec2(Float),
p3: vec2.Vec2(Float),
) -> BSpline(vec2.Vec2(Float))
Constructs a 2d B-spline, given the four control-points as Vec2fs.